Here's a design concept I did for freelance work.
I started to design ideas in Photoshop with basic shapes.
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| Sketched some ideas of what look we were going for. |
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| After we decided on the concept, I worked on colorizing the ideas in Photoshop. |
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| We decided to explore a bit and go into 3D to render them out. Personally, since I'm not very experienced in 2D yet, I thought this way could be a more efficient way to create the designs. It could save me time and much easier to pose the character and rendering them out. The only challenge for me is that I'm not a rigger nor have experienced with Bipeds. |
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| Texture Maps. Very simple and basic. |