Friday, February 13, 2015

From concept to 3D | Diorama

Tools: 3DS Max, Photoshop
Completion: 2 days

The goal for this is to recreate the concept art to low poly 3D diorama.




3 texture maps

Based from concept art by Khang Le.


Process breakdown
Day 3 - Very rough and unfinished textures
I probably need a good 2-3 hours more to finish up textures.
Day 2 - Adding more pieces and details
Day 1 - Rough block out.
One of the few attempt on a diorama showcase. I really like the concept art because of the desaturated colors, watercolor style and a challenge of ensuring I would be able to maintain the feel of the original art. To challenge my texturing skills and getting the style close enough.