Showing posts with label cryengine. Show all posts
Showing posts with label cryengine. Show all posts

Wednesday, April 9, 2014

Environments | Village Assets | CryEngine

Tools: 3DS Studio Max, Photoshop, Zbrush, CryEngine Sandbox Editor
Time: Work In Progress

Update: 6/17/2014
Work in progress
Textures are placeholders.


These objects will all be part of the Village Environment placed in a game engine.
All are work in progress 3D assets..
Village homes and Village leader hut

Fishing Pier and boats

Watch Tower, Main gate, bridge and walls

The Market and farms

Trees and vegetation
Generic Trees to populate with.
Vegetation
CryEngine Level Block out
(placeholders and size reference)

Concept designs
Sketches and ideas
Initial layout design