Thursday, April 17, 2014

Tree Art Challenge | Props

Challenge: 5.5K Triangle limit, (3) 1024x1024 maps, hand painted textures (ground excluded)
Tools: MAYA, Photoshop, Zbrush

Maya mental ray renders

Texture Map
All painted textures in Photoshop.
Normal map
Sculpted in Zbrush then extracted high poly details in xNormal.


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